In follow the leader, one person is designated to be the "leader" without anyone else in the circle knowing who the leader is. To start the game, all the members of the circle start patting their knees in a rhythmic motion. Without tipping off that he is the leader, the leader must then change the rhythm to something else, such as snapping fingers or clapping hands. Others must then mimic this rhythm. The goal of the game is for the leader to keep changing the rhythm without letting people in the circle know he is the leader. Everyone else must try to guess who the leader is by catching him as he changes the rhythm.
A fun craft for campfires is to make marshmallow people. Bring a box of toothpicks or skewer sticks and marshmallows. Everyone must try to make the most realistic "person" out of the sticks and marshmallows. You can have other elements such as chocolate chips for eyes and licorice rope for hair. Have everyone in the circle vote on which one is the best. The prize for the winner can be that he gets to eat everyone else's marshmallow people.
In the group story game, one person starts telling a story using just one sentence. For example, "Once upon a time, there was a girl." The next person in the circle must then add a line to the story, such as, "The girl lived in the woods all alone." Keep going around the circle and adding on to the story. The result is an unpredictable, funny and interactive storytelling session, especially if you limit the amount a person can add on to just a few words.
If you're low on supplies or run out of other games to play, make leaf kabobs. Leaf kabobs are made by finding different lengths of sticks and leaves. Poke holes in the leaves and slide them onto the stick like they are skewers. See who can fit the most leaves on their stick. When you're done with your leaf kabobs, throw them in the fire for added kindling.